Development
Tekken 6 (Japanese: 鉄拳6) is a fighting game developed and published by Bandai Namco Games. It is the seventh main installment in the Tekken franchise. It was released in arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled Bloodline Rebellion. Both versions also saw a limited release in North America.[4] A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27, 2009. This was the first time a main installment was produced for a non-Sony console. It was ported for the PlayStation Portable on November 24, 2009.[5] The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series.
Gameplay
Tekken 6 features bigger stages with more interactivity than its predecessors, including walls or floors that can be broken to reveal new fighting areas. The character customization feature has been enhanced, and certain items have implications in some aspects of the gameplay.A new Rage system gives characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The Rage aura can be customized with different colors and effects to appear like fire, electricity, and ice, among others. Another newly added gameplay feature is the "bound" system. Every character has several moves that when used in a will cause the opponent to be smashed hard into the ground, bouncing them off it in a stunned state, leaving them vulnerable to another combo or an additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.Lars facing two bosses in the campaign.
Both the PlayStation 3 and Xbox 360 versions of the game include an online versus multiplayer mode over the PlayStation Network and Xbox Live. It includes Ranked Matches mode, where the player can promote their character to a higher ranking, and Player Matches mode, where the player's fights are not ranked and they can invite friends to have matches with them.
The game uses a proprietary graphics engine running at 60 frames per second as well as a dynamic physics engine named the "Octave Engine", which simulates fluid dynamics and among other things, allows water to behave realistically according to how the characters move. The graphics engine has been designed with a focus on character-animation to make movements look smoother and more realistic. This led to many animations being remade to either reflect the impact and damage caused, or to create new possibilities in gameplay. The developers considered animation extremely important for a fighting game and wanted to make the game "look good in motion", whereas previous installments had been designed to "look good on still shots". Since Bloodline Rebellion, the game has supported dynamic full-body motion blur, making Tekken 6 the first fighting game to do so.
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System Requirements
OS == XP / 7 / 8 / 10
Bit == 32 / 64
Ram == 1 GB
Graphics Card == 512 MB
File Storage == 1.5 GB





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